This node returns health value of entity that it's added to. Made to be used with Buildbox Health node.
When Get input receives a signal the current health value gets send out through Value output.
In Buildbox 3.2 you need to connect Enabled to Created.
This node work like a state machine.
When Value input receives a integer value the output with a name that is equals to the value sends out true and the previous state receives false.
In Buildbox 3.2 you need to connect Enabled to Created.
This node can be used in 3D world to filter Is Touched node to trigger only the closest to Camera.
When Touch input gets a signal the node check if this object is the closest to camera of all objects that received a Touch input and sends out Touched of the closest one.
This node launches an asset every time you click on the screen with direction from camera to the point licked.
To get most accurate result place the asset that uses this node at the same point as the camera.
This node checks if the object is stopped moving or if it started to move.
You can use this node to detect if the ball stops rolling and other cool things.
This node takes the value input and set it to a label specified
You can use this node with the Timer node to display a timer in your game.
This node takes the value input and does selected operation on it and outputs the result
You can use this node with the Number Variable Node
You can use this node to for numbers in your game.
Works good with Math node
Compare the input value with the value that you set in the Node